Matthew Riley
mgriley97@gmail.com
Scrap Tower
My four-person team made a tower defense game called Scrap Tower for TOJam 2023 (The Toronto Game Jam). George Brown college hosted the three-day game-jam, and several hundred people participated (many online). We picked a project that was a bit too ambitious for three days, but managed to cobble something together.
We made the game in Unity, programming in C#. I programmed the camera movement, tower placement mechanic, and a simple spawn manager. The other programmer on the team, Paul, programmed the turret variations, enemy variations, and enemy navigation. The other two team members made the art and sound using Blender and FMod.